For example, Derevi, Empyrial Tactician likes having a bunch of little and elusive creatures in play to control the game, while Narset, Enlightened Master ends games by itself in a deck with no creatures
If there are any question marks about this list going forward, theyre for speed in greedy match-ups and card advantage in grindy ones
Importantly, Azula is still attacking during the end of combat step, when triggered abilities related to combat damage from cards like Nashi, Moon Sage's Scion and Buster Sword go off
The reprint value is great, even providing a much-needed Snuff Out reprint
Thassa, Deep-Dwelling or Conjurer's Closet are other ways around the unearth issue, allowing you to keep your creatures and even have them go to the graveyard again when they die
The 'downside' to this card is that you get to give an opponent two Treasure tokens, which under any other circumstance would be bad, since giving your opponent mana isnt great